In Roblox Studio, stop any playtest and choose File > Publish to Roblox. A new experience begins as personal-use content; making it available to Trusted Friends, age-checked users, or all ages also requires the current Eligibility and Audience Reach checks in Creator Hub. Publishing the place file alone does not make it public to everyone.
In Creator Hub, open Account Settings > Eligibility. Note whether the account can publish for Personal Use, Trusted Friends and age-checked users 16 or older, or All Ages. If a group owns the experience, Roblox evaluates the group owner's eligibility.
Open Roblox Studio, sign into the account or group with publish permission, and open the intended project. If Studio is currently running a test, select Stop; Publish to Roblox stays unavailable during playtest mode.
3
Open the Publish Experience window
Choose File > Publish to Roblox. For a first publish, enter the experience name and optional description, enable only the devices you intend to support, and select Create. For an existing experience, confirm the destination name before replacing its published place version.
Wait for Studio's publish confirmation, then open the experience in Creator Hub. The correct experience and start place should show a newer version. At this point the project is stored on Roblox, but its audience can still be Personal Use only.
5
Complete the audience requirements
Open Audience Reach in the experience dashboard and complete the content maturity and compliance questions. Choose only a tier shown as available. Roblox requires additional age-check, account-security, and evaluation conditions for broader audiences; the dashboard shows the current unmet items.
6
Verify the experience with the intended audience
Open the landing page and select Play. Confirm the published build reaches the intended start place. Then use an account that belongs to the chosen audience tier: success means that account can open the page and join, while an ineligible account is correctly blocked.
7
Publish later updates to the same destination
After editing the project, choose File > Publish to Roblox again and select the existing experience and place. Verify the destination name before confirming; creating a new experience produces a separate landing page instead of updating the current one.
If it does not work
If Publish to Roblox is greyed out, stop the running Studio playtest and try File > Publish to Roblox again.
If the upload succeeds but other people cannot join, check Audience Reach and the selected publishing tier; a published place can still be Personal Use only.
If Creator Hub lists an unmet eligibility item, complete that exact requirement. Re-publishing the same place does not bypass age checks, content maturity, account standing, or group-owner eligibility.
If the wrong experience was updated, stop publishing to it and use Creator Hub version history or the correct Studio destination before making another live change.
ⓘ Sources and verification
Checked against official documentation on . Scope: Roblox Studio and Creator Dashboard.
Source-checked against Roblox's current Studio publish procedure and 2026 publishing-tier requirements. No public experience was submitted during review.